mordwen: (Default)
Doug and I finally went to see Game On at ACMI yesterday. (If you know me at all, you know that waiting until the final weekend of an exhibition like this means we have been mildly insane recently.) It was terrific -- we played Pong and Asteroids and Lemmings!!! And I introduced Doug to Lemmings and I think we've lost him now. He found a DHTML version of Lemmings and then found Pingu, which is possibly worse, as it has its own level editor. He almost missed his train out to see Andrew and Vicky today because he was playing it.

Game On also had a Speak n' Spell and a Simon and a bunch of other cool handheld things I remember owning or playing. I thought it odd that they had the Hobbit but not Zork and I thought the lack of Myst was a pretty big omission, but all things considered, it was pretty cool. I think the hand-wired Atari 2600 ('Stella') may have been one of the highlights. And the way they'd put all the arcade games together in one spot on two sides so with everybody crowded in playing them, I kept expecting to hear Ed Rooney say "Your ass is mine".

And then we ran into [personal profile] thorfinn and the 'mish part of [profile] kirmish and had lovely chats and came home exhausted and I slept from about 8pm till 8am this morning.
mordwen: (Default)
I think you guys might be interested in this project. Anyone want to interview them for {ariel flux}?

Blast Theory at Sonar International Festival of Advance Music and Multimedia – Barcelona, Spain 15th,16th,17th June 2006


Blast Theory are proud to present a 3 day public test of their latest work Day Of The Figurines.

Day of the Figurines is set in a fictional town that is littered, dark and underpinned with steady decay. The game unfolds over a total of 24 days, each day representing an hour in the life of the town that shifts from the mundane to the cataclysmic; the local vicar opens a summer fete, Scandinavian metallists play a gig at the Locarno that goes horribly wrong and a gunship of Middle Eastern troops appears on the High Street. How players respond to these events and to each other creates and sustains a community during the course of a single day in the town. From the Gasometer to Product Barn, the Canal to the Rat Research Institute, up to 1,000 players roam the streets, defining themselves through their interactions. The centrepiece of the game is a 3.5 x 5 meter model town – at the Centre de Cultura Comtemporània de Barcelona - created using pop up metal buildings, overlaid with computer graphics. Each of the 1,000 players is represented by a small plastic figurine which is moved by hand every hour for the duration of the game.

The full day 24 day version of Day Of The Figurines will be launched in Berlin in September.

Day Of The Figurines has been developed as part of the European research project IPerG (Integrated Project on Pervasive Gaming) in collaboration with the Mixed Reality Lab at University of Nottingham, Sony Net Services, University of Gotland, Interactive Institute and the Fraunhofer Institute.

At Sonar by Day - at the Centre de Cultura Comtemporània de Barcelona C/ Montalegre, 5 08001 Barcelona

On 15,16,17th June 12.00 – 22.00

For more details -
day of the figurines | blast theory | sonar | pervasive gaming

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